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DevUpdate #33: +666 Release of the Beast update changelogs

Changelogs for the new update

Hello! A quick post about the new update we're releasing today. I'll go through some of the major additions here and you can find the full changelogs below.

New Feature: Mailbox

As explained in the previous devblogs, Mailbox has now been added. There is no trading yet or sending other people items/mail. You can find more info about this feature on the previous devblogs. But practically it allows us to send players mail, and we've added a few fun surprises here to test the feature out.

Trading is being worked on right now, and testing out the Mailbox is a crucial part of its development.

New Item Type: Lore items

We've also added a new item type: lore items. You can find these from the same place where you can browse your Collectibles.

Lore items are mainly used as fun things that expand on the game's lore and they'll be relevant for some quests. Who knows, you might be receiving some lore items in your mailbox...

Achievement Points reward track expanded

With this update the AP rewards track has also been expanded. We've added new items. It's still not fully filled out all the way to 300 points, but you'll find a few new additions and changes to it!

Changelogs

Added

  • Added a new feature: Mailbox
  • Added a new service type: Mailbox. Mailboxes are available in each location with a bank (as long as you have the bank unlocked)
  • Added a Mail button to inventory so you can open the mailbox from there as well
  • Now if processing a button takes a while, it will turn into a loading spinner
  • Added while away and bubble notifications for gaining PFP options
  • Added a button to location routes to make it easier to navigate to routes from existing locations (including unknowns)
  • Smooth slider applied to everywhere.
  • Sliders now have divisions when the max count is less than 10
  • Pets are now reorderable
  • Pet eggs are now reorderable
  • Active pet or egg is now shown on the bottom sheet for choosing eggs/pets. You can also press it to open up the Pet/Egg page.
  • Can't sell locked items from inventory to Mysterious Merchant. You're shown a warning if you're selling Favorited items.
  • Added Lore items type
  • Added Lore items page (found next to where you open the Collectibles listing)
  • Collectibles and Lore Items pages now use the new title style
  • (Items) 6 new items
  • (Items) 2 new lore items
  • (PFP Options) 1 new back accessory
  • (PFP Options) 1 new headwear
  • (PFP Options) 1 new outfit
  • (PFP Options) 1 new headwear with 2 additional variants
  • (Shops) 1 new pfp option added to Not A Shop
  • (Reward Progress) 6 new Achievement Point Requirement Rewards
  • (Reward Progress) A Hunting chest is now given as a reward for lvl 2 of Herbert's Guiding Grounds
  • (Reward Progress) A Tailoring chest is now given as a reward for lvl 3 of Herbert's Guiding Grounds
  • (Pets) 1 new pet
  • (Abilities) 1 new ability
  • (Cooldowns) 1 new cooldown
  • (PFP Options) 1 new hairstyle with 7 variants
  • (PFP Options) 1 new outfit with 2 variants
  • (Reward Progress) 1 new 45 Achievement point requirement with a reward
  • (Locations) ISO art added for Everhaven

Changed

  • (Pets) Mummy work efficiency attributes increased for all levels
  • (Abilities) That's A Wrap changed to a passive ability, removing it from its cooldown and manual activation, replaced with new attribute to roll the find linens table 2 times globally at a 7% chance
  • (Loot Tables) Bear hunting table now guarantees 3 Animal fur per roll
  • (Loot Tables) Swamp foraging table now gives 2-3 Roots
  • (Loot Tables) Bird watching table now guarantees 2 Roots
  • (Reward Progress) Previous rewards requiring 45 to 130 Achievement points now require the next tier of points to unlock (ex: old 45 now requires 50, old 130 requires 140)
  • (Job Boards) Removed extra job of 5 Great Tarsilium pickaxes from Azurazera job board
  • (Reward Progress) Achievement Point 150 Requirement Reward has new cosmetics added to it

Fixed

  • Fixed player's own character being visible in friends list
  • Fixed friend characters not showing usernames
  • Fixed an issue where while importing gear sets with missing gear types/tool slots, those would not get populated as empty slots
  • Fixed the issue where equpping gearset would change to another quality if one was available
  • Fixed the rollbacks that you could cause while opening chests and navigating back out of it and doing some other stuff while the chest was still opening
  • Fixed the issue with two similar rings where sometimes game would withdraw extra rings
  • Fixed the weirdness happening if you had same item in different tool slots on gear sets when you had multiple qualities of the same item and it had to be unequipped
  • Fixed the issue with gear sets withdrawing duplicate gear
  • Pressing the continue button in treasury during the opening animation now skips to the results
  • Materials are now shown first in chest drops, then consumables, then gear based on rarity
01/07/2026 14:42