DevBlog #84: Release date for new World Map & more!
Witched wooods location ISO art made by maxchill! I really love this one :D
Hello and welcome to DevBlog #84!
During the last two weeks, we had an amazing opportunity to gather together (in person and all!) with the entire Not a Cult team. This took some time off from development, but I think it was really great for team building purposes. More on that below!
Also, we are now nearing the release of our next patch, and we're ready to set a release date for it: 6th of May, so next week's Wednesday!
What happened during last two weeks
This is the sign I was holding while waiting for Weasel at the airport. I'm not sure what I was expecting, but he actually is a weasel
First off, like said in the last devblog we had some server issues. These have now been resolved, but it took a bit longer than we would've liked to combat the issue. Myzozoz (who is responsible for our servers) was on vacation, which made it difficult for us to get it fixed quickly. But I'm happy to say I only needed to disturb his vacation by like 20 minutes :D
We also had a meetup with the entire Not a Cult team here in Helsinki! The weather was terrible, but that's how it is most of the time. We had a really good time, and I think it really helps us going forward that now we've all seen each other in person.
I'm hoping we could have more meetups with the entire team that is scattered around the globe in the future as well. But I'm so happy this could finally happen. Team building exercises are fun!
Weasel also brought us some candy from the US. Here is our tier list for the candy we tried :D
World map update releasing next week
We were originally hoping to get the update released this week, but with the server issues, meeting and tomorrow being another national holiday (May Day/Labor Day/Vappu/Vappen) we thought it's better to do it next week.
The next update with the reworked world map is releasing on May 6th, so next week's Wednesday! There should be no maintenance for this update.
The update will include some light content additions, content fixes, a plethora of bug fixes, and the brand new world map. Some of the functionality we wanted for the new world map is still missing, but it should already be much better than the old one. But as always, there is likely going to be some new issues introduced with it that we'll be hotfixing.
As covered in the previous devblogs, the new worldmap will include a lot of new features:
- You can see your friends on the map
- We've cleaned up the routes and made routes that you don't meet requirements for much clearer
- The performance should be much better
- The map shows undiscovered or rumored locations more clearly
- You can see the different regions in Arenum when zooming out
- You can search for locations
- You can toggle visibility for different things
- And more!
We've already ramped up our work towards the next big things that will be coming after the world map update. Stay tuned for those!
Until next time
That's all for today!
I'm hoping you all have an amazing May Day!
Hyvää vappua/Happy labor day/Glada vappen!