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DevBlog #82: Hunting & Tailoring post release

Some post release notes & shoutouts to 3rd party tools!

New isometric location art created by maxchill!New isometric location art created by maxchill!

Hello everyone, and welcome to DevBlog #82!

This time, we'll cover a bit of the things with Hunting & Tailoring post release stuff we already released, and we'll give a shout out to some of the 3rd party tools that have been popping up from the community. Let's get started!

Hunting & Tailoring post release

We've released both a smaller hotfix and a bigger patch since last devblog! You can see the full changelogs of the patch that was released here!

As a summary, we fixed a lot of the bugs that were caught by players and we introduced some Quality of Life stuff with fine material + gear crafting, Gear Sets, and minor things in many places of the UI. And we included a small April Fools thingy there as well which many of you posted here about! :D

The patch also improved performance, and aimed to especially help with people who experience ANR's on Pixel devices. While it didn't completely fix the issue, it improved that front quite a bit. We think we've also now recognized the root of the issue, and will be focusing in later updates to fix the problem entirely.

The patch also included some new content, balancing changes and more!

Another location created by maxchillAnother location created by maxchill

WalkScape 3rd party tools & materials

There's lately been a lot of 3rd party tools released for WalkScape, and I'd like to give a shoutout to them here!

As a note, these tools contain spoilers! If you don't want to get spoiled, I don't recommend using any of the tools.

WalkScape DB

WalkScape DB link

This has a lot of different types of tools in it. It has all of the in-game content searchable, their relations, gear set optimizer, planner, and the WalkScape Map.

WalkScape Optimizer

WalkScape Optimized link

This tool is another new one that helps to optimize gear sets for different activities and recipes in the game. It seems like it still has some April Fools stuff going on as well! :D

WalkScape Gear Optimizer

WalkScape Gear Optimizer link

Another great tool for optimizing your gear sets for different activities!

Guide: WalkScape "Collector's" Edition

Guide: WalkScape "Collector's" Edition link

Probably one of the most in-depth Guides to follow for WalkScape. 33 pages long, and recently updated for the Hunting & Tailoring update. It is an amazing guide if you like to follow one!

WalkStats

WalkStats link

An alternative for leaderboards. Gives you more insight on things like XP gains and has rolling weekly leaderboards.

Arky's Activity Sheet (Bonez565 Version)

Arky's Activity Sheet link

An amazing Google Sheet formatted for easily tracking you progress and for optimizing your gear for different activities.

WalkScape Map & WalkScape Gear

WalkScape Map Link

WalkScape Gear Link

Both of these tools have been around for quite a long time already. Map tool is convenient to look up activities and locations, whereas Gear is great for creating gear sets for the game and also includes a gear optimizer.

Next update

We're already finishing up work for our next update that'll bring some major improvements to the World Map. As it's still not completely finished and there's a bunch of Easter related national holidays starting from tomorrow, it's a bit too early to state the exact release timeline for that one.

We'll also be working on the content side to balance things further that were added in Hunting & Tailoring while also adding some new stuff. The next content updates won't be as massive in their scope though - with this one, we were already stretched quite thin considering how massive it became.

Feedback & until next time

That's all for today!

One special thing we'd like you to do is to write as a comment to this feedback on Hunting & Tailoring. On Discord, we've had some great feedback in the threads we have created for the update. We would love to hear your thoughts and experiences now that the update has been out for some time.

Feedback on the content updates is crucial for us to learn from our mistakes and make sure the upcoming content updates will be even better designed. So all kinds of feedback is much appreciated here!

Thank you, and see you in next DevBlog! Stay hydrated and keep walking!

And another!And another!

02/04/2026 14:32
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