DevUpdate #31: Hotfix +596 released and something for the holidays added!
Changelogs for the new Hotfix!
Hello!
Another quick DevUpdate before we're leaving for the holiday break. We've released +596 Hotfix that fixes some issues people encountered in the most recent update. Here are the full changelogs!
Added
- (Rumors) 10 new rumors
- (Items) 1 new item
- (Pets) 1 new pet
- (Loot Tables) 2 new loot tables
- (Abilities) 1 new ability
- New translations from community translators
Changed
- Changed that gear set open button is now at the top of gear page
- (Items) Removed currency keywords from shells and ectoplasm
- (Activities) Icons changed ectoplasm fishing and another activity
- (Characters) NPCs in Jarvonia are looking more festive (temporarily)
- (Loot Tables) 2 activities had new loot tables added to them
- (Loot Tables) Grappling hook removed from Ridge scrambling activity loot table
- (Activities) Carpentry lvl requirement for Repair the bank increased to 58 to match required saw
Fixed
- Added game mode to android manifest
- Fixed minimap height
- Fixed that locked items are in the dropped warning
- Currencies are no longer deposited with deposit all button
- Pet animation frame time lowered to 150ms from 200ms
- If service requirement has more than one keyword requirement, all get listed now
- Item removal code now again removes from the smallest stack in inventory
- Pet XP is now granted once action is completed. Takes saved steps into account
- Fixed Doomsday Prepper achievement
- Minimum time between steps increased to 4 seconds from 1 second to help with performance issues on certain devices
- Fixed the count in bank resetting to original value when entering numbers in bank
- Fixed the issue where activity listing thought the location is unknown when you are traveling to an unknown location
- Fixed that service listing in WE breakdown does not have a minus when its negative
- Fixed material inputs being always red
- Fixed the pet time thing not converting from UTC to local time
- Performance improvements to places where activities are listed
- Optimized step bar chart widget build times by using asynchronous builds
- Fixed that cooldowns could not immediately tick multiple charges with excess progress on them
- Added Username as autofill hint to Email/Username field
- (Activities) Extra loot table appropriately added to an activity
- (Services) Fixed negative color on steps added for Cursed Sawmill
- (Activities) Graveyard Foraging now drops Window's Kiss
19/12/2025 16:51
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